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Author SHA1 Message Date
48b016d8b7 Merge pull request 'Updating the readme' (#7) from update-readme into main
Reviewed-on: #7
2025-06-30 19:05:53 +00:00
8e4595f2ef Updated readme
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2025-06-30 14:52:48 -04:00
99c0d3ed70 Merge pull request 'Adjusted timing test repetition and added QR decomposition' (#6) from Minor-cicd-fixes into main
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Merge-Checker / build_and_test (pull_request) Successful in 1m13s
Reviewed-on: #6
2025-06-10 23:06:02 +00:00
80c4ebfece Put time usage back
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Merge-Checker / build_and_test (pull_request) Successful in 1m18s
2025-06-07 11:08:56 -04:00
8b6f1de822 Updated timing test timings
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Merge-Checker / build_and_test (pull_request) Successful in 1m17s
2025-06-07 11:03:55 -04:00
719fc4d28a Adjusted timing test repetition and added QR decomposition
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2025-06-07 10:58:59 -04:00
3 changed files with 61 additions and 70 deletions

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@@ -2,8 +2,11 @@
This matrix math library is focused on embedded development and avoids any heap memory allocation unless you explicitly ask for it.
It uses templates to pre-allocate matrices on the stack.
There are still several operations that are works in progress such as:
- Add a function to calculate eigenvalues/vectors
- Add a function to compute RREF
- Add a function for SVD decomposition
- Add a function for LQ decomposition
# Building
1. Initialize the repositiory with the command:
```bash
cmake -S . -B build -G Ninja
```
2. Go into the build folder and run `ninja`
3. That's it. You can test out the build by running `./unit-tests/matrix-tests`

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@@ -8,6 +8,7 @@
// any other libraries
#include <array>
#include <cmath>
#include <cstdint>
// basically re-run all of the matrix tests with huge matrices and time the
// results.
@@ -29,13 +30,13 @@ TEST_CASE("Timing Tests", "Matrix") {
Matrix<4, 4> mat5{};
SECTION("Addition") {
for (uint32_t i{0}; i < 10000; i++) {
for (uint32_t i{0}; i < 100000; i++) {
mat3 = mat1 + mat2;
}
}
SECTION("Subtraction") {
for (uint32_t i{0}; i < 10000; i++) {
for (uint32_t i{0}; i < 100000; i++) {
mat3 = mat1 - mat2;
}
}
@@ -47,19 +48,19 @@ TEST_CASE("Timing Tests", "Matrix") {
}
SECTION("Scalar Multiplication") {
for (uint32_t i{0}; i < 10000; i++) {
for (uint32_t i{0}; i < 100000; i++) {
mat3 = mat1 * 3;
}
}
SECTION("Element Multiply") {
for (uint32_t i{0}; i < 10000; i++) {
for (uint32_t i{0}; i < 100000; i++) {
mat1.ElementMultiply(mat2, mat3);
}
}
SECTION("Element Divide") {
for (uint32_t i{0}; i < 10000; i++) {
for (uint32_t i{0}; i < 100000; i++) {
mat1.ElementDivide(mat2, mat3);
}
}
@@ -68,52 +69,59 @@ TEST_CASE("Timing Tests", "Matrix") {
// what about matrices of 0,0 or 1,1?
// minor matrix for 2x2 matrix
Matrix<49, 49> minorMat1{};
for (uint32_t i{0}; i < 10000; i++) {
for (uint32_t i{0}; i < 100000; i++) {
mat1.MinorMatrix(minorMat1, 0, 0);
}
}
SECTION("Determinant") {
for (uint32_t i{0}; i < 100000; i++) {
for (uint32_t i{0}; i < 1000000; i++) {
float det1 = mat4.Det();
}
}
SECTION("Matrix of Minors") {
for (uint32_t i{0}; i < 100000; i++) {
for (uint32_t i{0}; i < 1000000; i++) {
mat4.MatrixOfMinors(mat5);
}
}
SECTION("Invert") {
for (uint32_t i{0}; i < 100000; i++) {
for (uint32_t i{0}; i < 1000000; i++) {
mat5 = mat4.Invert();
}
};
SECTION("Transpose") {
for (uint32_t i{0}; i < 10000; i++) {
for (uint32_t i{0}; i < 100000; i++) {
mat3 = mat1.Transpose();
}
}
SECTION("Normalize") {
for (uint32_t i{0}; i < 10000; i++) {
for (uint32_t i{0}; i < 100000; i++) {
mat3 = mat1 / mat1.EuclideanNorm();
}
}
SECTION("GET ROW") {
Matrix<1, 50> mat1Rows{};
for (uint32_t i{0}; i < 1000000; i++) {
for (uint32_t i{0}; i < 100000000; i++) {
mat1.GetRow(0, mat1Rows);
}
}
SECTION("GET COLUMN") {
Matrix<50, 1> mat1Columns{};
for (uint32_t i{0}; i < 1000000; i++) {
for (uint32_t i{0}; i < 100000000; i++) {
mat1.GetColumn(0, mat1Columns);
}
}
SECTION("QR Decomposition") {
Matrix<50, 50> Q, R{};
for (uint32_t i{0}; i < 500; i++) {
mat1.QRDecomposition(Q, R);
}
}
}

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@@ -1,56 +1,36 @@
Randomness seeded to: 2444679151
0.180 s: Addition
0.180 s: Timing Tests
0.177 s: Subtraction
0.177 s: Timing Tests
1.868 s: Multiplication
1.868 s: Timing Tests
0.127 s: Scalar Multiplication
0.127 s: Timing Tests
0.173 s: Element Multiply
0.173 s: Timing Tests
0.178 s: Element Divide
0.178 s: Timing Tests
0.172 s: Minor Matrix
0.172 s: Timing Tests
0.103 s: Determinant
0.103 s: Timing Tests
0.411 s: Matrix of Minors
0.411 s: Timing Tests
0.109 s: Invert
0.109 s: Timing Tests
0.122 s: Transpose
0.122 s: Timing Tests
0.190 s: Normalize
0.190 s: Timing Tests
0.006 s: GET ROW
0.006 s: Timing Tests
0.235 s: GET COLUMN
0.235 s: Timing Tests
Running matrix-timing-tests with timing
Randomness seeded to: 3567651885
1.857 s: Addition
1.857 s: Timing Tests
1.788 s: Subtraction
1.788 s: Timing Tests
1.929 s: Multiplication
1.929 s: Timing Tests
1.268 s: Scalar Multiplication
1.268 s: Timing Tests
1.798 s: Element Multiply
1.798 s: Timing Tests
1.802 s: Element Divide
1.803 s: Timing Tests
1.553 s: Minor Matrix
1.554 s: Timing Tests
1.009 s: Determinant
1.009 s: Timing Tests
4.076 s: Matrix of Minors
4.076 s: Timing Tests
1.066 s: Invert
1.066 s: Timing Tests
1.246 s: Transpose
1.246 s: Timing Tests
2.284 s: Normalize
2.284 s: Timing Tests
0.606 s: GET ROW
0.606 s: Timing Tests
24.629 s: GET COLUMN
24.630 s: Timing Tests
3.064 s: QR Decomposition
3.064 s: Timing Tests
===============================================================================
test cases: 1 | 1 passed
assertions: - none -
Command being timed: "build/unit-tests/matrix-timing-tests -d yes"
User time (seconds): 4.05
System time (seconds): 0.00
Percent of CPU this job got: 100%
Elapsed (wall clock) time (h:mm:ss or m:ss): 0:04.05
Average shared text size (kbytes): 0
Average unshared data size (kbytes): 0
Average stack size (kbytes): 0
Average total size (kbytes): 0
Maximum resident set size (kbytes): 3200
Average resident set size (kbytes): 0
Major (requiring I/O) page faults: 184
Minor (reclaiming a frame) page faults: 171
Voluntary context switches: 1
Involuntary context switches: 26
Swaps: 0
File system inputs: 12
File system outputs: 1
Socket messages sent: 0
Socket messages received: 0
Signals delivered: 0
Page size (bytes): 4096
Exit status: 0