Fixed quaternion multiplication

This commit is contained in:
2025-02-07 19:19:06 -05:00
parent 28c30c5ea7
commit aa8056240a
3 changed files with 37 additions and 19 deletions

View File

@@ -73,8 +73,8 @@ TEST_CASE("Vector Math", "Vector")
SECTION("Rotation")
{
Quaternion q3;
q1.Rotate(q2, q3);
REQUIRE(q3.v1 == -24);
q1.Q_Mult(q2, q3);
REQUIRE(q3.v1 == 24);
REQUIRE(q3.v2 == 48);
REQUIRE(q3.v3 == 48);
REQUIRE(q3.w == -6);