Got matrix multiplication working
This commit is contained in:
@@ -8,21 +8,64 @@
|
||||
#include <array>
|
||||
#include <iostream>
|
||||
|
||||
TEST_CASE("Matrix Addition", "Matrix::Add") {
|
||||
TEST_CASE("Elementary Matrix Operations", "Matrix::Add") {
|
||||
std::array<float, 4> arr1{1, 2, 3, 4};
|
||||
std::array<float, 4> arr2{5, 6, 7, 8};
|
||||
Matrix<2, 2> mat1{arr1};
|
||||
Matrix<2, 2> mat2{arr2};
|
||||
|
||||
std::string strBuf1 = "";
|
||||
mat1.ToString(strBuf1);
|
||||
std::cout << strBuf1 << std::endl;
|
||||
|
||||
Matrix<2, 2> mat3{};
|
||||
mat1.Add(mat2, mat3);
|
||||
|
||||
REQUIRE(mat3.Get(0, 0) == 6);
|
||||
REQUIRE(mat3.Get(0, 1) == 8);
|
||||
REQUIRE(mat3.Get(1, 0) == 10);
|
||||
REQUIRE(mat3.Get(1, 1) == 12);
|
||||
SECTION("Initialization") {
|
||||
// array initialization
|
||||
REQUIRE(mat1.Get(0, 0) == 1);
|
||||
REQUIRE(mat1.Get(0, 1) == 2);
|
||||
REQUIRE(mat1.Get(1, 0) == 3);
|
||||
REQUIRE(mat1.Get(1, 1) == 4);
|
||||
|
||||
// empty initialization
|
||||
REQUIRE(mat3.Get(0, 0) == 0);
|
||||
REQUIRE(mat3.Get(0, 1) == 0);
|
||||
REQUIRE(mat3.Get(1, 0) == 0);
|
||||
REQUIRE(mat3.Get(1, 1) == 0);
|
||||
}
|
||||
|
||||
SECTION("Addition") {
|
||||
std::string strBuf1 = "";
|
||||
mat1.ToString(strBuf1);
|
||||
std::cout << "Matrix 1:\n" << strBuf1 << std::endl;
|
||||
|
||||
mat1.Add(mat2, mat3);
|
||||
|
||||
REQUIRE(mat3.Get(0, 0) == 6);
|
||||
REQUIRE(mat3.Get(0, 1) == 8);
|
||||
REQUIRE(mat3.Get(1, 0) == 10);
|
||||
REQUIRE(mat3.Get(1, 1) == 12);
|
||||
}
|
||||
|
||||
SECTION("Subtraction") {
|
||||
mat1.Sub(mat2, mat3);
|
||||
|
||||
REQUIRE(mat3.Get(0, 0) == -4);
|
||||
REQUIRE(mat3.Get(0, 1) == -4);
|
||||
REQUIRE(mat3.Get(1, 0) == -4);
|
||||
REQUIRE(mat3.Get(1, 1) == -4);
|
||||
}
|
||||
|
||||
SECTION("Multiplication") {
|
||||
mat1.Mult(mat2, mat3);
|
||||
|
||||
REQUIRE(mat3.Get(0, 0) == 19);
|
||||
REQUIRE(mat3.Get(0, 1) == 22);
|
||||
REQUIRE(mat3.Get(1, 0) == 43);
|
||||
REQUIRE(mat3.Get(1, 1) == 50);
|
||||
}
|
||||
|
||||
SECTION("Scalar Multiplication") {
|
||||
mat1.Mult(2, mat3);
|
||||
|
||||
REQUIRE(mat3.Get(0, 0) == 2);
|
||||
REQUIRE(mat3.Get(0, 1) == 4);
|
||||
REQUIRE(mat3.Get(1, 0) == 6);
|
||||
REQUIRE(mat3.Get(1, 1) == 8);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user