Refactored to have a pure virtual bas class and added telnet capability
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Message.h
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187
Message.h
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/**
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* @file Message.h
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* @brief This file contains the Message base class which is can be inherited to
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* parse serial messages over any type of protocol
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* @version 1.0.0
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* @author Quinn Henthorne. Contact: quinn.henthorne@gmail.com
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*/
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#pragma once
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#include <cstdint>
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template <uint32_t SERIAL_BUFFER_SIZE, uint32_t MAX_ARGS>
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class Message{
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public:
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/**
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* @brief Initialize the Message object
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*/
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virtual void Init(uint32_t baudRate);
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/**
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* @brief Prints the args array to the serial monitor
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*/
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virtual void PrintArgs() = 0;
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/**
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* @brief Update the Message object and parse any data that's available
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*/
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void Update();
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/**
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* @brief Returns true if there is new data available
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* @return true if there is new data available
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*/
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bool IsNewData();
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/**
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* @brief Clears the new data flag
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*/
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void ClearNewData();
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/**
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* @brief Return a pointer to the args array
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* @return a pointer to the args array
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*/
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int32_t * GetArgs();
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/**
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* @brief Returns the number of args that have been populated for the current message
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* @return the number of args that have been populated for the current message
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*/
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uint32_t GetArgsLength();
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/**
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* @brief Returns the number of args that have been populated for the current message
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* @return the number of args that have been populated for the current message
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*/
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uint32_t GetPopulatedArgs();
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protected:
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enum SerialState : uint8_t{
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IDLE,
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NEW_DATA,
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DATA_RECIEVED,
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RECIEVE_IN_PROGRESS
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};
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Message() = default;
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/**
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* @brief reads the serial data and stores it in the data array
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* @return the next character in the serial buffer
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*/
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virtual char getChar() = 0;
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/**
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* @brief returns the number of bytes available in the serial buffer
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* @return the number of bytes available in the serial buffer
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*/
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virtual uint32_t dataAvailable() = 0;
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/**
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* @brief Takes in any available serial data and reads it into the buffer if our start character is hit.
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* Also marks what state the Message object is in
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*/
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void readSerial();
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void parseData();
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SerialState state{IDLE};
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char data[SERIAL_BUFFER_SIZE]; // an array to store the received data
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char temp_data[SERIAL_BUFFER_SIZE]; // an array that will be used with strtok()
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uint32_t ndx{0};
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uint32_t populatedArgs{0}; // the number of args that have been populated for the current message
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int32_t args[MAX_ARGS];
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const char startMarker = '!';
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const char endMarker = ';';
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};
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template <uint32_t SERIAL_BUFFER_SIZE, uint32_t MAX_ARGS>
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void Init(uint32_t baudRate){
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Serial.println("You called Message::Init! This should NEVER happen!");
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}
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template <uint32_t SERIAL_BUFFER_SIZE, uint32_t MAX_ARGS>
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void Message<SERIAL_BUFFER_SIZE, MAX_ARGS>::readSerial(){
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char c;
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// read the incoming serial data:
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while (this->dataAvailable() > 0 && this->state != SerialState::DATA_RECIEVED) {
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// get the neext character in the serial buffer
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c = this->getChar();
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// only execute this if the startMarker has been received
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// if the incoming character is the endMarker clean up and set the flags
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if (this->state == SerialState::RECIEVE_IN_PROGRESS) {
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if (c == endMarker) {
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data[ndx] = '\0'; // terminate the string
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ndx = 0;
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this->state = SerialState::DATA_RECIEVED;
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}
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// if the incoming character is not the endMarker
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else {
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// add it to the data array
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data[ndx] = c;
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ndx++; // increment the data array index
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// if the index is greater than the maximum data array size,
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// keep overwriting the last element until the endMarker is received.
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if (ndx >= SERIAL_BUFFER_SIZE) {
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ndx = SERIAL_BUFFER_SIZE - 1;
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}
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}
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}
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// if the incoming character is the startMarker, set the recvInProgress flag
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else if (c == startMarker) {
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this->state = SerialState::RECIEVE_IN_PROGRESS;
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}
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}
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}
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template <uint32_t SERIAL_BUFFER_SIZE, uint32_t MAX_ARGS>
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void Message<SERIAL_BUFFER_SIZE, MAX_ARGS>::parseData() { // split the data into its parts
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this->populatedArgs = 0; // reset the populated args counter
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char * indx; // this is used by strtok() as an index
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int i = 0;
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indx = strtok(temp_data, ","); // get the first part - the string
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while(indx != NULL){
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this->args[i] = atoi(indx);
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populatedArgs++;
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i++;
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indx = strtok(NULL, ","); // this continues where the previous call left off
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}
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}
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template <uint32_t SERIAL_BUFFER_SIZE, uint32_t MAX_ARGS>
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void Message<SERIAL_BUFFER_SIZE, MAX_ARGS>::Update(){
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readSerial();
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if (this->state == SerialState::DATA_RECIEVED) {
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strcpy(temp_data, data);
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// this temporary copy is necessary to protect the original data
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// because strtok() used in parseData() replaces the commas with \0
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parseData();
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this->state = SerialState::NEW_DATA;
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}
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}
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template <uint32_t SERIAL_BUFFER_SIZE, uint32_t MAX_ARGS>
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bool Message<SERIAL_BUFFER_SIZE, MAX_ARGS>::IsNewData(){
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return this->state == SerialState::NEW_DATA;
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}
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template <uint32_t SERIAL_BUFFER_SIZE, uint32_t MAX_ARGS>
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void Message<SERIAL_BUFFER_SIZE, MAX_ARGS>::ClearNewData(){
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this->state = SerialState::IDLE;
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}
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template <uint32_t SERIAL_BUFFER_SIZE, uint32_t MAX_ARGS>
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int32_t * Message<SERIAL_BUFFER_SIZE, MAX_ARGS>::GetArgs(){
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return args;
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}
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template <uint32_t SERIAL_BUFFER_SIZE, uint32_t MAX_ARGS>
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uint32_t Message<SERIAL_BUFFER_SIZE, MAX_ARGS>::GetArgsLength(){
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return MAX_ARGS;
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}
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template <uint32_t SERIAL_BUFFER_SIZE, uint32_t MAX_ARGS>
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uint32_t Message<SERIAL_BUFFER_SIZE, MAX_ARGS>::GetPopulatedArgs(){
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return populatedArgs;
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}
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