import Vector.Vector; import processing.core.PApplet; import java.util.ArrayList; public class Processing extends PApplet { Car car; ArrayList objects = new ArrayList<>(); public static PApplet processing; public static void main(String[] args) { PApplet.main("Processing"); } public void settings(){ processing = this; car = new Car(processing, 100,100,50,40); size(1000, 1000); car.addView(360,180); for(int i = 0; i < 15; i++){ Wall wall = new Wall(processing, new Vector((int)random(50, 950), (int)random(50, 950)), new Vector((int)random(50, 950), (int)random(50, 950))); objects.add(wall); } } public void draw(){ background(0); // for(Wall object : objects){ // object.drawWall(); // } car.drawCar(objects); View view = car.views.get(0); view.look(objects); ArrayList points = view.getPoints(); for(Vector point: points){ circle(point.x, point.y, 5); } strokeWeight(2); stroke(255); //car.drive(new int[] {0, 0}); } public void keyPressed(){ if(key == 'd'){ car.setPose(car.getPose().add(10, 0)); } if(key == 'w'){ car.setPose(car.getPose().add(0, -10)); } if(key == 'a'){ car.setPose(car.getPose().add(-10, 0)); } if(key == 's'){ car.setPose(car.getPose().add(0, 10)); } if(key == 'q'){ car.setAngle(car.getAngle()+1); } if(key == 'e'){ car.setAngle(car.getAngle()-1); } } }