Compare commits
8 Commits
v0.1-alpha
...
master
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21
LICENSE
Normal file
21
LICENSE
Normal file
@@ -0,0 +1,21 @@
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|||||||
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MIT License
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||||||
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||||||
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Copyright (c) 2024 Quinn Henthorne, Y. Jenny Wang, Stanton Nash
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Permission is hereby granted, free of charge, to any person obtaining a copy
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||||||
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of this software and associated documentation files (the "Software"), to deal
|
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|
in the Software without restriction, including without limitation the rights
|
||||||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
copies of the Software, and to permit persons to whom the Software is
|
||||||
|
furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all
|
||||||
|
copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||||
|
SOFTWARE.
|
||||||
49
README.md
49
README.md
@@ -127,55 +127,6 @@ Format Example `!3;`
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||||||
Description: This command will tell the ESP32 to re-enable its idle animation. It will respond with a `!3;` when it recieves this command.
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Description: This command will tell the ESP32 to re-enable its idle animation. It will respond with a `!3;` when it recieves this command.
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||||||
**HERE IS A GUIDE TO GET YOU STARTED ON YOUR [MAYBE] FIRST REPOSITORY**:
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||||||
<https://docs.codeberg.org/getting-started/first-repository/#2.-clone-the-repository>
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||||||
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||||||
Obviously, this is not what your README should say on-submission. Change it. Yes, the whole thing.
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|
||||||
|
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||||||
This is where a description of your project will go. README.md files support [Markdown syntax](https://www.markdownguide.org/basic-syntax/).
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||||||
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||||||
## Setup
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||||||
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||||||
**Oh yeah, by the way, don't forget to set up `git lfs` on your machine.**
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Tell everyone what your project needs in order to run. This might involve many components or software. Maybe some cool libraries?
|
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### Hardware Required
|
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- Some polyphonic headset on OS version `3.14159265358979323846233832795028841971` with room-temperature hyperconductors
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- Some macrocontroller with specific hardware revision `4.2`
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|
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- With tank wheels
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|
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- Some computer with a holoported underdisplay cap
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- Some fancy smart device that is worn and knows your favorite toothpaste
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### Software Dependencies
|
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- Division Game Engine version `2024.1.26`
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- Michaelsoft Binbows `XD`
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## Run
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1. Open the thing
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- You know, that thing over there
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- No, not that one
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|
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- Go back
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- Yes, that one
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2. Click the button and type the following text:
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```shell
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# install the sotware
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sudo apt install -y cmatrix
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# run the trap
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cmatrix
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```
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3. After the process completes and you don't even see the code, anymore, you are ready. Here is what it looks like:
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```js
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"b" + "a" + +"a" + "a"; // 'baNaNa'
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```
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## Shout-Outs
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## Shout-Outs
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- Thank you to all the organizers at Reality Hack and the Hardware track.
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- Thank you to all the organizers at Reality Hack and the Hardware track.
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- Lucas De Bonet for creating `the Singularity` which allowed us to connect the board to Quest headsets.
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- Lucas De Bonet for creating `the Singularity` which allowed us to connect the board to Quest headsets.
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25
THIRD-PARTY-LICENSES.md
Normal file
25
THIRD-PARTY-LICENSES.md
Normal file
@@ -0,0 +1,25 @@
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# Open Source Software Used in the Project
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[BlockParty](https://codeberg.org/reality-hack-2024/BlockParty)
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MIT License
|
||||||
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Copyright (c) 2024 Reality-Hack-Inc
|
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|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
in the Software without restriction, including without limitation the rights
|
||||||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
copies of the Software, and to permit persons to whom the Software is
|
||||||
|
furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all
|
||||||
|
copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||||
|
SOFTWARE.
|
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@@ -133,7 +133,10 @@ void BoardManager<BOARD_DIMS>::Update(){
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// create a cube slice array buffer
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// create a cube slice array buffer
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BOARD_TYPES::Cube* sliceBuffer[BOARD_DIMS.z];
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BOARD_TYPES::Cube* sliceBuffer[BOARD_DIMS.z];
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// have the board slice get read into our buffer
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// have the board slice get read into our buffer
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this->board.SliceBoard(sliceVector, sliceBuffer);
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uint32_t sliceSize = this->board.SliceBoard(sliceVector, sliceBuffer);
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if(sliceSize < BOARD_DIMS.z){
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return;
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}
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// send the board slice to the driver to update its LED colors
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// send the board slice to the driver to update its LED colors
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this->driver.UpdateStackLEDs(stackIndex, sliceBuffer, BOARD_DIMS.z);
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this->driver.UpdateStackLEDs(stackIndex, sliceBuffer, BOARD_DIMS.z);
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}
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}
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@@ -146,9 +149,14 @@ void BoardManager<BOARD_DIMS>::updateStackColors(const V3D<uint32_t> &column){
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V3D<uint32_t> sliceVector{column.x, column.y, BOARD_TYPES::Z};
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V3D<uint32_t> sliceVector{column.x, column.y, BOARD_TYPES::Z};
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// create a buffer for slice board to write the cube slice into
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// create a buffer for slice board to write the cube slice into
|
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BOARD_TYPES::Cube * cubeSlice[BOARD_DIMS.z];
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BOARD_TYPES::Cube * cubeSlice[BOARD_DIMS.z];
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this->board.SliceBoard(column, cubeSlice);
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uint32_t sliceSize = this->board.SliceBoard(column, cubeSlice);
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uint32_t numCubes{this->getColumnHeight(static_cast<BOARD_TYPES::PLANE_NORMAL>(column.z))};
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uint32_t numCubes{this->getColumnHeight(static_cast<BOARD_TYPES::PLANE_NORMAL>(column.z))};
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if(sliceSize < numCubes){
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return;
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}
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|
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this->driver.UpdateStackLEDs(BOARD_DIMS.x, cubeSlice, numCubes);
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this->driver.UpdateStackLEDs(BOARD_DIMS.x, cubeSlice, numCubes);
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}
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}
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@@ -168,6 +176,11 @@ void BoardManager<BOARD_DIMS>::SetColumnColors(const V3D<uint32_t> &column, cons
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uint32_t sliceLength{this->board.SliceBoard(column, slicedBoard)};
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uint32_t sliceLength{this->board.SliceBoard(column, slicedBoard)};
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uint32_t maxIndex{std::min(numColors, columnHeight)};
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uint32_t maxIndex{std::min(numColors, columnHeight)};
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if(sliceLength < maxIndex){
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return;
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}
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for(uint32_t i = 0; i < maxIndex; i++){
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for(uint32_t i = 0; i < maxIndex; i++){
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slicedBoard[i]->color = color[i];
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slicedBoard[i]->color = color[i];
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}
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}
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47
lib/CommandHandler/CommandHandler.cpp
Normal file
47
lib/CommandHandler/CommandHandler.cpp
Normal file
@@ -0,0 +1,47 @@
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#include "CommandHandler.h"
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CommandHandler::CommandHandler(){
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for(uint32_t i = 0; i < MAX_COMMAND_SIZE; i++){
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commandCallbacks[i] = nullptr;
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commandCallbackIDs[i] = -1;
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}
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}
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bool CommandHandler::RegisterCommand(uint32_t commandID, CommandCallback callback){
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for(uint32_t i = 0; i < MAX_COMMAND_SIZE; i++){
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if(commandCallbacks[i] == nullptr){
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commandCallbacks[i] = callback;
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commandCallbackIDs[i] = commandID;
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return true;
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}
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}
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return false;
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}
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bool CommandHandler::RemoveCommand(uint32_t commandID){
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for(uint32_t i = 0; i < MAX_COMMAND_SIZE; i++){
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if(commandCallbackIDs[i] == commandID){
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commandCallbacks[i] = nullptr;
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commandCallbackIDs[i] = -1;
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return true;
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}
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}
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return false;
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}
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CommandHandler::CommandStatus CommandHandler::ProcessCommand(uint32_t * command, uint32_t commandSize){
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if(commandSize == 0){
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return CommandStatus::INVALID;
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}
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uint32_t commandID{command[0]};
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// get a pointer to the second element in the array because the first element is the command ID
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uint32_t * args{&(command[1])};
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for(uint32_t i = 0; i < MAX_COMMAND_SIZE; i++){
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if(commandCallbacks[i] != nullptr && commandCallbackIDs[i] == commandID){
|
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return commandCallbacks[i](args, commandSize-1);
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|
}
|
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}
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return CommandStatus::INVALID;
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}
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47
lib/CommandHandler/CommandHandler.h
Normal file
47
lib/CommandHandler/CommandHandler.h
Normal file
@@ -0,0 +1,47 @@
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#pragma once
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#include <cstdint>
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|
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class CommandHandler{
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public:
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// create an enum for command return values
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enum CommandStatus{
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SUCCESS,
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FAILURE,
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INVALID
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};
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// create a typedef for a command callback function which takes an array pointer and an array size as an argument and returns a CommandStatus
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typedef CommandStatus (*CommandCallback)(uint32_t * command, uint32_t commandSize);
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CommandHandler();
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~CommandHandler() = default;
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|
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/**
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|
* @brief Register a command callback function to a command ID
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||||||
|
* @param commandID The command ID to register the callback to
|
||||||
|
* @param callback The callback function to register
|
||||||
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* @return true if the callback was registered successfully, false otherwise
|
||||||
|
*/
|
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bool RegisterCommand(uint32_t commandID, CommandCallback callback);
|
||||||
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|
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/**
|
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|
* @brief Remove a command callback function from a command ID
|
||||||
|
* @param commandID The command ID to remove the callback from
|
||||||
|
* @return true if the callback was removed successfully, false otherwise
|
||||||
|
*/
|
||||||
|
bool RemoveCommand(uint32_t commandID);
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||||||
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|
||||||
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/**
|
||||||
|
* @brief Process a command
|
||||||
|
* @param command The command to process
|
||||||
|
*/
|
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CommandStatus ProcessCommand(uint32_t * command, uint32_t commandSize);
|
||||||
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|
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|
private:
|
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|
static constexpr uint32_t MAX_COMMAND_SIZE{10};
|
||||||
|
|
||||||
|
// an array of command callbacks
|
||||||
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CommandCallback commandCallbacks[MAX_COMMAND_SIZE];
|
||||||
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// an array of command callback IDs
|
||||||
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uint32_t commandCallbackIDs[MAX_COMMAND_SIZE];
|
||||||
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};
|
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80
src/main.cpp
80
src/main.cpp
@@ -15,6 +15,7 @@
|
|||||||
#include "BluetoothSerial.h"
|
#include "BluetoothSerial.h"
|
||||||
#include "SerialMessage.h"
|
#include "SerialMessage.h"
|
||||||
#include "GlobalPrint.h"
|
#include "GlobalPrint.h"
|
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|
#include "CommandHandler.h"
|
||||||
|
|
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#include "BoardManager.h"
|
#include "BoardManager.h"
|
||||||
#include "BoardDriver.h"
|
#include "BoardDriver.h"
|
||||||
@@ -36,6 +37,8 @@ std::array<std::vector<AnimationFrame>*, 2> animations = {
|
|||||||
&RotatingCubes::rotating,
|
&RotatingCubes::rotating,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
CommandHandler commandHandler{};
|
||||||
|
|
||||||
// BluetoothSerial SerialBT;
|
// BluetoothSerial SerialBT;
|
||||||
// BluetoothSerialMessage serialMessageBT(&SerialBT);
|
// BluetoothSerialMessage serialMessageBT(&SerialBT);
|
||||||
SerialMessage<SERIAL_CHAR_LENGTH, SERIAL_ARG_LENGTH> serialMessage(&Serial);
|
SerialMessage<SERIAL_CHAR_LENGTH, SERIAL_ARG_LENGTH> serialMessage(&Serial);
|
||||||
@@ -73,7 +76,6 @@ void SetupBluetoothModule(){
|
|||||||
delay(100);
|
delay(100);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void printBoardState(){
|
void printBoardState(){
|
||||||
GlobalPrint::Print("!0,");
|
GlobalPrint::Print("!0,");
|
||||||
String boardString;
|
String boardString;
|
||||||
@@ -82,63 +84,63 @@ void printBoardState(){
|
|||||||
GlobalPrint::Println(";");
|
GlobalPrint::Println(";");
|
||||||
}
|
}
|
||||||
|
|
||||||
void SetStackColor(uint32_t * args, int argsLength){
|
void SetStackColor(uint32_t * args, uint32_t argsLength){
|
||||||
uint32_t stackNum = args[1];
|
uint32_t stackNum = args[0];
|
||||||
uint32_t X_COORD{stackNum};
|
uint32_t X_COORD{stackNum};
|
||||||
while(X_COORD > BOARD_DIMENSIONS.x - 1){
|
while(X_COORD > BOARD_DIMENSIONS.x - 1){
|
||||||
X_COORD -= BOARD_DIMENSIONS.x;
|
X_COORD -= BOARD_DIMENSIONS.x;
|
||||||
}
|
}
|
||||||
uint32_t Y_COORD{(stackNum - X_COORD) / BOARD_DIMENSIONS.y};
|
uint32_t Y_COORD{(stackNum - X_COORD) / BOARD_DIMENSIONS.y};
|
||||||
|
Serial.println("StackNum: " + String(stackNum));
|
||||||
|
Serial.println("X: " + String(X_COORD) + " Y: " + String(Y_COORD));
|
||||||
|
uint32_t numColors = (argsLength - 1) / 3;
|
||||||
|
|
||||||
uint32_t numColors = (argsLength - 2) / 3;
|
// nothing to do if no colors were given
|
||||||
|
if(numColors == 0){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Serial.println("Num Colors: " + String(numColors));
|
||||||
V3D<uint32_t> colors[numColors];
|
V3D<uint32_t> colors[numColors];
|
||||||
|
|
||||||
for(int i = 0; i < numColors; i++){
|
for(int i = 0; i < numColors; i++){
|
||||||
uint32_t red = args[2 + (i * 3)];
|
uint32_t red = args[1 + (i * 3)];
|
||||||
uint32_t green = args[3 + (i * 3)];
|
uint32_t green = args[2 + (i * 3)];
|
||||||
uint32_t blue = args[4 + (i * 3)];
|
uint32_t blue = args[3 + (i * 3)];
|
||||||
colors[i] = V3D<uint32_t>{red, green, blue};
|
colors[i] = V3D<uint32_t>{red, green, blue};
|
||||||
|
Serial.println("Color: " + String(red) + "," + String(green) + "," + String(blue));
|
||||||
}
|
}
|
||||||
boardManager.SetColumnColors(V3D<uint32_t>{X_COORD, Y_COORD, BOARD_TYPES::PLANE_NORMAL::Z}, colors, numColors);
|
boardManager.SetColumnColors(V3D<uint32_t>{X_COORD, Y_COORD, BOARD_TYPES::PLANE_NORMAL::Z}, colors, numColors);
|
||||||
}
|
}
|
||||||
|
|
||||||
void parseData(Message<SERIAL_CHAR_LENGTH, SERIAL_ARG_LENGTH> &message){
|
// command handling functions
|
||||||
int32_t * args{message.GetArgs()};
|
CommandHandler::CommandStatus BoardStateCommandHandler(uint32_t * /*args*/, uint32_t /*argsLength*/){
|
||||||
uint32_t argsLength{message.GetPopulatedArgs()};
|
|
||||||
uint32_t command = args[0];
|
|
||||||
switch(command){
|
|
||||||
case Commands::BoardState:{
|
|
||||||
printBoardState();
|
printBoardState();
|
||||||
break;
|
return CommandHandler::CommandStatus::SUCCESS;
|
||||||
}
|
}
|
||||||
case Commands::PING:{
|
|
||||||
|
CommandHandler::CommandStatus PingCommandHandler(uint32_t * /*args*/, uint32_t /*argsLength*/){
|
||||||
GlobalPrint::Println("!" + String(Commands::PING) + ";");
|
GlobalPrint::Println("!" + String(Commands::PING) + ";");
|
||||||
boardManager.PrintColorState();
|
return CommandHandler::CommandStatus::SUCCESS;
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
case Commands::SetStackColors:{
|
|
||||||
|
CommandHandler::CommandStatus SetColorCommandHandler(uint32_t * args, uint32_t argsLength){
|
||||||
GlobalPrint::Println("!2;");
|
GlobalPrint::Println("!2;");
|
||||||
animator.isEnabled = false;
|
animator.isEnabled = false;
|
||||||
V3D<uint32_t> black{};
|
V3D<uint32_t> black{};
|
||||||
boardManager.FillColor(black);
|
boardManager.FillColor(black);
|
||||||
SetStackColor(reinterpret_cast<uint32_t *>(args), argsLength);
|
SetStackColor(args, argsLength);
|
||||||
break;
|
return CommandHandler::CommandStatus::SUCCESS;
|
||||||
}
|
|
||||||
case Commands::GoToIdle:{
|
|
||||||
GlobalPrint::Println("!3;");
|
|
||||||
animator.isEnabled = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
default:{
|
|
||||||
GlobalPrint::Println("INVALID COMMAND");
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// now that we have run the command we can clear the data for the next command.
|
CommandHandler::CommandStatus GoToIdleCommandHandler(uint32_t * /*args*/, uint32_t /*argsLength*/){
|
||||||
serialMessage.ClearNewData();
|
GlobalPrint::Println("!3;");
|
||||||
|
animator.isEnabled = true;
|
||||||
|
return CommandHandler::CommandStatus::SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// --------------------------------------------------
|
// --------------------------------------------------
|
||||||
// ----------------- FREERTOS TASKS -----------------
|
// ----------------- FREERTOS TASKS -----------------
|
||||||
// --------------------------------------------------
|
// --------------------------------------------------
|
||||||
@@ -148,12 +150,14 @@ void UpdateCommunication(void * params){
|
|||||||
// DO serial processing
|
// DO serial processing
|
||||||
serialMessage.Update();
|
serialMessage.Update();
|
||||||
if(serialMessage.IsNewData()){
|
if(serialMessage.IsNewData()){
|
||||||
parseData(serialMessage);
|
// We reinterpret cast the args to a uint32_t pointer because we know that the args will always be positive
|
||||||
|
commandHandler.ProcessCommand(reinterpret_cast<uint32_t *>(serialMessage.GetArgs()), serialMessage.GetPopulatedArgs());
|
||||||
|
serialMessage.ClearNewData();
|
||||||
}
|
}
|
||||||
// serialMessageBT.Update();
|
// serialMessageBT.Update();
|
||||||
// if(serialMessageBT.IsNewData()){
|
// if(serialMessageBT.IsNewData()){
|
||||||
// parseData(serialMessageBT.GetArgs(), serialMessageBT.GetArgsLength());
|
// commandHandler.ProcessCommand(reinterpret_cast<uint32_t *>(serialMessage.GetArgs()), serialMessage.GetPopulatedArgs());
|
||||||
// serialMessageBT.ClearNewData();
|
// serialMessage.ClearNewData();
|
||||||
// }
|
// }
|
||||||
vTaskDelay(3);
|
vTaskDelay(3);
|
||||||
}
|
}
|
||||||
@@ -214,6 +218,12 @@ void setup() {
|
|||||||
SetupBluetoothModule();
|
SetupBluetoothModule();
|
||||||
Serial.begin(9600);
|
Serial.begin(9600);
|
||||||
|
|
||||||
|
// Register all of our commands with the command handler
|
||||||
|
commandHandler.RegisterCommand(Commands::BoardState, BoardStateCommandHandler);
|
||||||
|
commandHandler.RegisterCommand(Commands::PING, PingCommandHandler);
|
||||||
|
commandHandler.RegisterCommand(Commands::SetStackColors, SetColorCommandHandler);
|
||||||
|
commandHandler.RegisterCommand(Commands::GoToIdle, GoToIdleCommandHandler);
|
||||||
|
|
||||||
Serial.println("Configuring communication methods");
|
Serial.println("Configuring communication methods");
|
||||||
serialMessage.Init(9600);
|
serialMessage.Init(9600);
|
||||||
// SerialBT.begin("blockPartyBT");
|
// SerialBT.begin("blockPartyBT");
|
||||||
|
|||||||
Reference in New Issue
Block a user