Completed the board manager rewrite
This commit is contained in:
@@ -4,32 +4,60 @@
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include <cstdint>
|
||||
#include <array>
|
||||
|
||||
#include "PINOUT.h"
|
||||
#include "CubeStack.h"
|
||||
#include "BoardDriverTypes.h"
|
||||
|
||||
// define the physical dimensions of the board
|
||||
#define BOARD_WIDTH 3
|
||||
#define BOARD_LENGTH 3
|
||||
#define BOARD_HEIGHT 3
|
||||
static constexpr uint32_t BOARD_WIDTH{3};
|
||||
static constexpr uint32_t BOARD_LENGTH{3};
|
||||
static constexpr uint32_t BOARD_HEIGHT{3};
|
||||
|
||||
// define the number of stacks
|
||||
#define NUMBER_STACKS BOARD_WIDTH * BOARD_LENGTH
|
||||
static constexpr uint32_t NUMBER_STACKS{BOARD_WIDTH * BOARD_LENGTH};
|
||||
|
||||
// define the CubeStacks
|
||||
CubeStack stack1(STACK1_ADC_PIN, STACK1_LED_PIN, BOARD_HEIGHT);
|
||||
CubeStack stack2(STACK2_ADC_PIN, STACK2_LED_PIN, BOARD_HEIGHT);
|
||||
CubeStack stack3(STACK3_ADC_PIN, STACK3_LED_PIN, BOARD_HEIGHT);
|
||||
CubeStack stack4(STACK4_ADC_PIN, STACK4_LED_PIN, BOARD_HEIGHT);
|
||||
CubeStack stack5(STACK5_ADC_PIN, STACK5_LED_PIN, BOARD_HEIGHT);
|
||||
CubeStack stack6(STACK6_ADC_PIN, STACK6_LED_PIN, BOARD_HEIGHT);
|
||||
CubeStack stack7(STACK7_ADC_PIN, STACK7_LED_PIN, BOARD_HEIGHT);
|
||||
CubeStack stack8(STACK8_ADC_PIN, STACK8_LED_PIN, BOARD_HEIGHT);
|
||||
CubeStack stack9(STACK9_ADC_PIN, STACK9_LED_PIN, BOARD_HEIGHT);
|
||||
static BoardDriverTypes::CubeStack stack1{
|
||||
.adcPin=STACK1_ADC_PIN,
|
||||
.ledPin=STACK1_LED_PIN
|
||||
};
|
||||
static BoardDriverTypes::CubeStack stack2{
|
||||
.adcPin=STACK2_ADC_PIN,
|
||||
.ledPin=STACK2_LED_PIN
|
||||
};
|
||||
static BoardDriverTypes::CubeStack stack3{
|
||||
.adcPin=STACK3_ADC_PIN,
|
||||
.ledPin=STACK3_LED_PIN
|
||||
};
|
||||
static BoardDriverTypes::CubeStack stack4{
|
||||
.adcPin=STACK4_ADC_PIN,
|
||||
.ledPin=STACK4_LED_PIN
|
||||
};
|
||||
static BoardDriverTypes::CubeStack stack5{
|
||||
.adcPin=STACK5_ADC_PIN,
|
||||
.ledPin=STACK5_LED_PIN
|
||||
};
|
||||
static BoardDriverTypes::CubeStack stack6{
|
||||
.adcPin=STACK6_ADC_PIN,
|
||||
.ledPin=STACK6_LED_PIN
|
||||
};
|
||||
static BoardDriverTypes::CubeStack stack7{
|
||||
.adcPin=STACK7_ADC_PIN,
|
||||
.ledPin=STACK7_LED_PIN
|
||||
};
|
||||
static BoardDriverTypes::CubeStack stack8{
|
||||
.adcPin=STACK8_ADC_PIN,
|
||||
.ledPin=STACK8_LED_PIN
|
||||
};
|
||||
static BoardDriverTypes::CubeStack stack9{
|
||||
.adcPin=STACK9_ADC_PIN,
|
||||
.ledPin=STACK9_LED_PIN
|
||||
};
|
||||
|
||||
// define the array of stacks
|
||||
CubeStack * stacks[] = {
|
||||
&stack1, &stack2, &stack3,
|
||||
&stack4, &stack5, &stack6,
|
||||
&stack7, &stack8, &stack9
|
||||
static std::array<BoardDriverTypes::CubeStack, NUMBER_STACKS> stacks{
|
||||
stack1, stack2, stack3,
|
||||
stack4, stack5, stack6,
|
||||
stack7, stack8, stack9
|
||||
};
|
||||
54
include/Vector3D.h
Normal file
54
include/Vector3D.h
Normal file
@@ -0,0 +1,54 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
#include <cmath>
|
||||
|
||||
class V3D{
|
||||
public:
|
||||
V3D(uint32_t x=0, uint32_t y=0, uint32_t z=0):
|
||||
x(x),
|
||||
y(y),
|
||||
z(z){}
|
||||
|
||||
V3D& operator=(const V3D &other){
|
||||
this->x = other.x;
|
||||
this->y = other.y;
|
||||
this->z = other.z;
|
||||
return *this;
|
||||
}
|
||||
|
||||
V3D& operator+(const V3D &other){
|
||||
V3D vector{};
|
||||
vector.x = this->x + other.x;
|
||||
vector.y = this->y + other.y;
|
||||
vector.z = this->z + other.z;
|
||||
return vector;
|
||||
}
|
||||
|
||||
V3D& operator-(const V3D &other){
|
||||
V3D vector{};
|
||||
vector.x = this->x - other.x;
|
||||
vector.y = this->y - other.y;
|
||||
vector.z = this->z - other.z;
|
||||
return vector;
|
||||
}
|
||||
|
||||
V3D operator/(const uint32_t scalar){
|
||||
V3D vector{};
|
||||
vector.x = this->x / scalar;
|
||||
vector.y = this->y / scalar;
|
||||
vector.z = this->z / scalar;
|
||||
return vector;
|
||||
}
|
||||
|
||||
bool operator==(const V3D &other){
|
||||
return this->x == other.x && this->y == other.y && this->z == other.z;
|
||||
}
|
||||
|
||||
float magnitude(){
|
||||
return std::sqrt(this->x * this->x + this->y * this->y + this->z * this-> z);
|
||||
}
|
||||
uint32_t x;
|
||||
uint32_t y;
|
||||
uint32_t z;
|
||||
};
|
||||
Reference in New Issue
Block a user