Got the refactor building
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16
lib/Board/BoardTypes.h
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16
lib/Board/BoardTypes.h
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#pragma once
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#include <cstdint>
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namespace BOARD_TYPES{
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struct CubeStack{
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uint8_t adcPin;
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uint8_t ledPin;
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};
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enum PLANE_NORMAL : uint32_t{
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X = 0,
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Y,
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Z
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};
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};
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