Got the animator fades working
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@@ -129,7 +129,7 @@ void BoardDriver<NUM_STACKS>::UpdateStackLEDs(
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){
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this->pixelController.setPin(this->stacks[stackIndex].ledPin);
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for(int i = 0; i < numCubes; i++){
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V3D color{cubes[i]->color};
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V3D<uint32_t> color{cubes[i]->color};
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this->pixelController.setPixelColor(i*2, this->pixelController.Color(color.x, color.y, color.z));
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this->pixelController.setPixelColor((i*2 + 1), this->pixelController.Color(color.x, color.y, color.z));
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}
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